22 lines
331 B
C#
22 lines
331 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Gun_rotation : MonoBehaviour
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{
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public float RotateSpeed = 25.0f;
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// Use this for initialization
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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transform.Rotate(0, RotateSpeed * Time.deltaTime, 0);
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}
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}
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