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WildRoot/Assets/Script/SceneChange.cs
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2026-04-14 17:06:58 +09:00
using System.Runtime.CompilerServices;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneChange : MonoBehaviour
{
public void Change()
{
SceneManager.LoadScene("Game");
}
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}