From 15bb71750b32c01c171c65e6e009c61cae051899 Mon Sep 17 00:00:00 2001 From: jongjae0305 Date: Thu, 16 Apr 2026 15:04:32 +0900 Subject: [PATCH] =?UTF-8?q?[Update]=20=EB=B2=84=EA=B7=B8=20=EC=88=98?= =?UTF-8?q?=EC=A0=95=20=EB=B0=8F=20=EC=97=90=EC=85=8B=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 1. 에셋 전체적인 수정(캐릭터, 총알, 총 등) 2. 회전시 울타리 밖으로 나갈수있던 현상 수정 - 울타리 전체에 콜라이더를 줌 --- Assets/{ => DownAssets}/EmaceArt.meta | 0 .../EmaceArt/Fences 2026.meta | 0 .../EmaceArt/Fences 2026/Materials.meta | 0 .../EmaceArt/Fences 2026/Materials/Black.mat | 0 .../Fences 2026/Materials/Black.mat.meta | 0 .../Materials/EAS03a fence_Colorsheet_v1.mat | 0 .../EAS03a fence_Colorsheet_v1.mat.meta | 0 .../EmaceArt/Fences 2026/Meshes.meta | 0 .../Meshes/EA03_Fence_Beam_01a.fbx | Bin .../Meshes/EA03_Fence_Beam_01a.fbx.meta | 0 .../Meshes/EA03_Fence_Beam_01b.fbx | Bin .../Meshes/EA03_Fence_Beam_01b.fbx.meta | 0 .../Meshes/EA03_Fence_Beam_01c.fbx | Bin 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.../Materials/Revolver_LP.mat.meta | 15 + .../Materials/Revolver_desert_camo.mat | 140 + .../Materials/Revolver_desert_camo.mat.meta | 15 + .../Materials/Revolver_green_camo.mat | 139 + .../Materials/Revolver_green_camo.mat.meta | 15 + .../Revolver Gun (Low Poly)/Meshes.meta | 8 + .../Meshes/Revolver_Bullet.fbx | Bin 0 -> 16492 bytes .../Meshes/Revolver_Bullet.fbx.meta | 112 + .../Meshes/Revolver_LP.fbx | Bin 0 -> 81100 bytes .../Meshes/Revolver_LP.fbx.meta | 112 + .../Revolver Gun (Low Poly)/Prefabs.meta | 8 + .../Prefabs/Revolver_Bullet.prefab} | 146 +- .../Prefabs/Revolver_Bullet.prefab.meta | 14 + .../Prefabs/Revolver_Desert.prefab | 957 ++++ .../Prefabs/Revolver_Desert.prefab.meta | 14 + .../Prefabs/Revolver_Green.prefab | 1034 ++++ .../Prefabs/Revolver_Green.prefab.meta | 14 + .../Prefabs/Revolver_LP.prefab | 1034 ++++ .../Prefabs/Revolver_LP.prefab.meta | 14 + .../Revolver Gun (Low Poly)/Scenes.meta | 8 + .../Scenes/Weapon_Scene.unity | 417 ++ .../Scenes/Weapon_Scene.unity.meta 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