[Game] Dodge
1. 총알피하기 게임 제작 2. 시간별로 단계 설정 3. 시작화면 및 이펙트, 사운드 삽입
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using System.Runtime.CompilerServices;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class SceneChange : MonoBehaviour
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{
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public void Change()
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{
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SceneManager.LoadScene("Game");
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}
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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