using UnityEngine; using TMPro; public class RestartTextHandler : MonoBehaviour { [SerializeField] private TextMeshProUGUI restartText; void OnEnable() { if (restartText == null) { Debug.LogError("인스펙터에 텍스트 오브젝트를 할당해주세요!"); return; } if (GameSettings.IsMobile) restartText.text = "Touch the screen to restart"; else restartText.text = "Press the 'R' key to restart"; } }