31 lines
691 B
C#
31 lines
691 B
C#
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using UnityEngine;
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namespace VRSDK
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{
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[RequireComponent( typeof( VR_Outline ) )]
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public class VR_OutlineHighlight : VR_Highlight
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{
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private VR_Outline outline = null;
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protected override void Awake()
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{
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base.Awake();
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outline = GetComponent<VR_Outline>();
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}
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public override void Highlight(VR_Controller controller)
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{
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base.Highlight( controller );
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outline.outlineActive = 1.0f;
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}
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public override void UnHighlight(VR_Controller controller)
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{
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base.UnHighlight( controller );
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outline.outlineActive = 0.0f;
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}
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}
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}
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