30 lines
658 B
C#
30 lines
658 B
C#
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using UnityEngine;
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namespace VRSDK
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{
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public class FollowHeight : MonoBehaviour
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{
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[SerializeField] private Transform objToFollow = null;
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private void Update()
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{
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transform.position = objToFollow.position;
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}
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private void LateUpdate()
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{
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/*
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Vector3 currentPos = transform.position;
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currentPos.y = objToFollow.position.y;
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transform.position = currentPos;*/
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transform.position = objToFollow.position;
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}
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private void FixedUpdate()
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{
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transform.position = objToFollow.position;
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}
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}
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}
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