Files
BeatSaber/Assets/VRBeatsKit/Modules/VRSDK/Other/Player.cs
T

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using UnityEngine;
namespace VRSDK
{
public class Player : MonoBehaviour
{
[SerializeField] private Transform pockectsAnchorPoint = null;
[SerializeField] private VR_ScreenFader gameOverScreenFader = null;
public Transform PocketsAnchorPoint { get { return pockectsAnchorPoint; } }
public VR_ScreenFader GameOverScreenFader { get { return gameOverScreenFader; } }
}
}