30 lines
650 B
C#
30 lines
650 B
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace VRSDK
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{
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public class VR_AutoDrop : MonoBehaviour
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{
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[SerializeField] private VR_Grabbable grabbable = null;
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[SerializeField] private VR_DropZone dropzone = null;
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private void Start()
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{
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grabbable.OnGrabStateChange.AddListener(OnGrabStateChange);
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}
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private void OnGrabStateChange(GrabState state)
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{
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if (state == GrabState.UnGrab)
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{
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dropzone.OnGrabStateChange(GrabState.Drop, grabbable, true);
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}
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}
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}
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}
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