9 lines
189 B
C#
9 lines
189 B
C#
|
|
using DamageSystem.Dismember;
|
||
|
|
using UnityEngine.Events;
|
||
|
|
|
||
|
|
namespace DamageSystem.Events
|
||
|
|
{
|
||
|
|
[System.Serializable]
|
||
|
|
public class OnDismemberEvent : UnityEvent<DismemberPart> { }
|
||
|
|
|
||
|
|
}
|