16 lines
396 B
C#
16 lines
396 B
C#
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using UnityEngine;
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namespace VRSDK
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{
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public class DropZoneOffset : MonoBehaviour
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{
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[SerializeField] private Vector3 positionOffset = Vector3.zero;
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[SerializeField] private Vector3 rotationOffset = Vector3.zero;
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public Vector3 PositionOffset { get { return positionOffset; } }
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public Vector3 RotationOffset { get { return rotationOffset; } }
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}
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}
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