Files
BeatSaber/Assets/VRBeatsKit/Modules/VRSDK/Other/FollowHeight.cs
T

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using UnityEngine;
namespace VRSDK
{
public class FollowHeight : MonoBehaviour
{
[SerializeField] private Transform objToFollow = null;
private void Update()
{
transform.position = objToFollow.position;
}
private void LateUpdate()
{
/*
Vector3 currentPos = transform.position;
currentPos.y = objToFollow.position.y;
transform.position = currentPos;*/
transform.position = objToFollow.position;
}
private void FixedUpdate()
{
transform.position = objToFollow.position;
}
}
}