Files
BeatSaber/Assets/VRBeatsKit/Modules/VRSDK/Other/PreserveRotation.cs
T

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using UnityEngine;
namespace VRSDK
{
public class PreserveRotation : MonoBehaviour
{
private Vector3 forward = Vector3.zero;
private void Awake()
{
forward = transform.forward;
}
private void LateUpdate()
{
transform.forward = forward;
}
}
}