Files
BeatSaber/Assets/VRBeatsKit/Modules/VRSDK/Other/DropZoneInfo.cs
T

26 lines
750 B
C#
Raw Normal View History

using UnityEngine;
namespace VRSDK
{
public class DropZoneInfo : MonoBehaviour
{
[SerializeField] private Vector3 positionOffset = Vector3.zero;
[SerializeField] private Vector3 rotationOffset = Vector3.zero;
[SerializeField] private float scaleModifier = 0.0f;
public Vector3 OriginalScale { get { return originalScale; } }
public Vector3 PositionOffset { get { return positionOffset; } }
public Vector3 RotationOffset { get { return rotationOffset; } }
public float ScaleModifier { get { return scaleModifier; } }
private Vector3 originalScale = Vector3.zero;
private void Awake()
{
originalScale = transform.localScale;
}
}
}