12 lines
254 B
C#
12 lines
254 B
C#
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using UnityEngine;
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namespace VRBeats
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{
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public class VR_BeatSpawnMarker : VR_BeatMarker
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{
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[SerializeField] public Spawneable spawneable = null;
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[SerializeField] [HideInInspector] public SpawnEventInfo spawInfo = null;
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}
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}
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