Files
BeatSaber/Assets/VRBeatsKit/Modules/VRSDK/VR/Input/VR_OculusInput.cs
T

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4.8 KiB
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using System;
using UnityEngine;
namespace VRSDK
{
public class VR_OculusInput : VR_InputDevice
{
#if SDK_OCULUS
private OVRInput.Controller OVRControllerType
{
get
{
return InputController.ControllerType == VR_ControllerType.Right ? OVRInput.Controller.RTouch : OVRInput.Controller.LTouch;
}
}
#endif
public VR_OculusInput(VR_Controller controller) : base(controller) { }
public override float GetAxis1D(VR_InputButton button)
{
#if SDK_OCULUS
OVRInput.Axis1D axis;
switch (button)
{
case VR_InputButton.Trigger:
axis = OVRInput.Axis1D.PrimaryIndexTrigger;
return OVRInput.Get(axis, OVRControllerType);
case VR_InputButton.Grip:
axis = OVRInput.Axis1D.PrimaryHandTrigger;
return OVRInput.Get(axis, OVRControllerType);
}
#endif
return 0.0f;
}
public override bool GetButton(VR_InputButton button)
{
#if SDK_OCULUS
switch (button)
{
case VR_InputButton.Grip:
return GetAxis1D( button ) > 0.25f;
case VR_InputButton.Trigger:
return GetAxis1D( button ) > 0.25f;
case VR_InputButton.Primary:
return OVRInput.Get(OVRInput.Button.One, OVRControllerType);
case VR_InputButton.Secondary:
return OVRInput.Get(OVRInput.Button.Two, OVRControllerType);
case VR_InputButton.TumbstickPress:
return OVRInput.Get(OVRInput.Button.PrimaryThumbstick, OVRControllerType);
}
#endif
return false;
}
public override bool GetButtonDown(VR_InputButton button)
{
#if SDK_OCULUS
switch (button)
{
case VR_InputButton.Grip:
return OVRInput.GetDown( OVRInput.Button.PrimaryHandTrigger , OVRControllerType );
case VR_InputButton.Trigger:
return OVRInput.GetDown(OVRInput.Button.PrimaryIndexTrigger, OVRControllerType);
case VR_InputButton.Primary:
return OVRInput.GetDown(OVRInput.Button.One, OVRControllerType);
case VR_InputButton.Secondary:
return OVRInput.GetDown(OVRInput.Button.Two, OVRControllerType);
case VR_InputButton.TumbstickPress:
return OVRInput.GetDown(OVRInput.Button.PrimaryThumbstick, OVRControllerType);
}
#endif
return false;
}
public override bool GetButtonUp(VR_InputButton button)
{
#if SDK_OCULUS
switch (button)
{
case VR_InputButton.Grip:
return OVRInput.GetUp(OVRInput.Button.PrimaryHandTrigger, OVRControllerType);
case VR_InputButton.Trigger:
return OVRInput.GetUp(OVRInput.Button.PrimaryIndexTrigger, OVRControllerType);
case VR_InputButton.Primary:
return OVRInput.GetUp(OVRInput.Button.One, OVRControllerType);
case VR_InputButton.Secondary:
return OVRInput.GetUp(OVRInput.Button.Two, OVRControllerType);
case VR_InputButton.TumbstickPress:
return OVRInput.GetUp(OVRInput.Button.PrimaryThumbstick, OVRControllerType);
}
#endif
return false;
}
public override string GetDeviceName()
{
#if SDK_OCULUS
return OVRControllerType.ToString();
#endif
return "";
}
public override Vector2 GetJoystick()
{
#if SDK_OCULUS
OVRInput.Axis2D axis = OVRInput.Axis2D.PrimaryThumbstick;
return OVRInput.Get(axis, OVRControllerType);
#endif
return Vector2.zero;
}
public override bool IsConnected()
{
#if SDK_OCULUS
return OVRInput.IsControllerConnected(OVRControllerType);
#endif
return false;
}
public override Quaternion GetRotationOffset()
{
#if SDK_OCULUS
return Quaternion.identity;
#endif
return Quaternion.identity;
}
public override Vector3 GetPositionOffset()
{
return Vector3.zero;
}
public override Enum GetControllerType()
{
#if SDK_OCULUS
return OVRControllerType;
#endif
return default;
}
}
}