feat: SongCreator 씬 완성 — Beat Sage URL 지원, info.dat 메타데이터 자동 추출

- BeatSageUploader: audio_url 지원(UploadFromUrl), PollAndDownload 공통화, ZIP 500 오류 3회 재시도
- BeatSageConverter: info.dat 파싱(SongMetadata), BPM 자동 감지 → 노트 타이밍 변환에 적용
- SongCreatorManager: title/BPM 필수 입력 제거, 난이도 4개 자동 선택, GenerateFlowFromUrl 버그 수정
- NasPublisher: audioPath null 허용(URL 흐름에서 로컬 파일 없는 경우 스킵)
- .gitignore/.gitattributes 초기 설정

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-21 23:37:34 +09:00
commit 4dad9e5d5b
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using UnityEngine;
namespace VRSDK.Climbing
{
public class ClimbPoint : VR_Grabbable
{
[SerializeField] private ClimbingTarget target = null;
[SerializeField] private float dropRange = 0.2f;
private Vector3 startGrabPos = Vector3.zero;
private Vector3 startLocalPos = Vector3.zero;
public bool isActive = false;
protected override void Start()
{
base.Start();
target = FindObjectOfType<ClimbingTarget>();
onGrabStateChange.AddListener( OnGrabStateChangeClimb );
}
private void LateUpdate()
{
if ( IsActiveOrGrabbed() )
return;
if (ShouldDropClimbPoint())
{
ForceDrop();
}
}
private float CalculateDistanceToHand()
{
return Vector3.Distance(GetCurrentHandInteractSettings().interactPoint.position, GrabController.OriginalParent.position);
}
private bool IsActiveOrGrabbed()
{
return isActive || currentGrabState != GrabState.Grab;
}
private bool ShouldDropClimbPoint()
{
float d = CalculateDistanceToHand();
return d > dropRange;
}
private void OnGrabStateChangeClimb(GrabState state)
{
if (state == GrabState.Grab)
{
transform.SetParent(null);
Destroy(GrabController.GrabPoint.GetComponent<Joint>());
GrabController.UseRotationOffset = false;
GrabController.SetPositionControlMode(MotionControlMode.Free);
GrabController.transform.SetParent(null);
GrabController.transform.position = GetCurrentHandInteractSettings().interactPoint.position;
GrabController.transform.rotation = Quaternion.Euler( GetCurrentHandInteractSettings().rotationOffset ) * GrabController.RotationOffset;
rb.isKinematic = true;
target.AddActiveClimbPoint(this);
}
else if (state == GrabState.Drop)
{
isActive = false;
}
}
public void SetClimbingPosition()
{
if (currentGrabState == GrabState.Grab)
{
Vector3 positionDiff = GrabController.OriginalParent.localPosition - startLocalPos;
positionDiff *= -1;
Vector3 worldPos = VR_Manager.instance.Player.TrackingSpace.rotation * positionDiff;
target.transform.position = (startGrabPos + worldPos);
}
}
public void OnClimbPointActive()
{
startLocalPos = GrabController.OriginalParent.localPosition;
startGrabPos = target.transform.position;
isActive = true;
}
}
}