feat: SongCreator 씬 완성 — Beat Sage URL 지원, info.dat 메타데이터 자동 추출

- BeatSageUploader: audio_url 지원(UploadFromUrl), PollAndDownload 공통화, ZIP 500 오류 3회 재시도
- BeatSageConverter: info.dat 파싱(SongMetadata), BPM 자동 감지 → 노트 타이밍 변환에 적용
- SongCreatorManager: title/BPM 필수 입력 제거, 난이도 4개 자동 선택, GenerateFlowFromUrl 버그 수정
- NasPublisher: audioPath null 허용(URL 흐름에서 로컬 파일 없는 경우 스킵)
- .gitignore/.gitattributes 초기 설정

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-21 23:37:34 +09:00
commit 4dad9e5d5b
1068 changed files with 175146 additions and 0 deletions
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using UnityEngine;
using UnityEditor;
using UnityEngine.SceneManagement;
using UnityEditor.SceneManagement;
namespace VRSDK.EditorCode
{
[CustomEditor(typeof(HandVisualizerTool))]
public class I_HandVisualizerTool : Editor
{
private static VR_Controller activeController = null;
private VR_Grabbable grabbableClone = null;
private VR_Grabbable grabbable = null;
private HandVisualizerTool targetScript = null;
private static string returnScenePath = null;
private static Scene returnScene;
private static bool inPreviewMode = false;
private void Awake()
{
/*
targetScript = (HandVisualizerTool)target;
if (activeController == null || grabbableClone == null)
{
grabbable = targetScript.GetComponent<VR_Grabbable>();
grabbableClone = Instantiate( grabbable, grabbable.transform.position, grabbable.transform.rotation );
DestroyImmediate(grabbableClone.GetComponent<HandVisualizerTool>());
activeController = Instantiate( VR_Manager.instance.RightController, grabbable.RightInteractPoint.position, Quaternion.identity );
//try this
//EditorSceneManager.NewPreviewScene();
EditorSceneManager.MoveGameObjectToScene()
}
*/
}
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
if (!HandPreviewManager.IsPreviewModeEnable)
{
if (GUILayout.Button( "Enter Preview Mode Right Hand" ))
{
EnterPreviewMode(VR_Manager.instance.Player.RightController);
}
if (GUILayout.Button( "Enter Preview Mode Left Hand" ))
{
EnterPreviewMode( VR_Manager.instance.Player.LeftController );
}
}
else
{
if (GUILayout.Button( "Save and Exit Preview Mode" ))
{
HandPreviewManager.SaveAndExit();
}
if (GUILayout.Button( "Exit Preview Mode" ))
{
HandPreviewManager.ExitPreviewMode();
}
}
}
private void EnterPreviewMode(VR_Controller controller)
{
targetScript = (HandVisualizerTool) target;
grabbable = targetScript.GetComponent<VR_Grabbable>();
grabbable.gameObject.AddComponent<GameObjectMarker>();
EditorSceneManager.MarkAllScenesDirty();
EditorSceneManager.SaveOpenScenes();
grabbableClone = Instantiate( grabbable , grabbable.transform.position, grabbable.transform.rotation );
activeController = Instantiate( controller , grabbable.RightInteractPoint.position , Quaternion.identity );
grabbableClone.SetEditorGrabPositionAndRotation( activeController );
HandPreviewManager.EnterPreviewMode(grabbableClone.transform.root.gameObject);
}
}
}
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