feat: SongCreator 씬 완성 — Beat Sage URL 지원, info.dat 메타데이터 자동 추출
- BeatSageUploader: audio_url 지원(UploadFromUrl), PollAndDownload 공통화, ZIP 500 오류 3회 재시도 - BeatSageConverter: info.dat 파싱(SongMetadata), BPM 자동 감지 → 노트 타이밍 변환에 적용 - SongCreatorManager: title/BPM 필수 입력 제거, 난이도 4개 자동 선택, GenerateFlowFromUrl 버그 수정 - NasPublisher: audioPath null 허용(URL 흐름에서 로컬 파일 없는 경우 스킵) - .gitignore/.gitattributes 초기 설정 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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using UnityEngine;
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using UnityEditor;
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using UnityEngine.SceneManagement;
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using UnityEditor.SceneManagement;
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namespace VRSDK.EditorCode
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{
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[CustomEditor(typeof(HandVisualizerTool))]
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public class I_HandVisualizerTool : Editor
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{
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private static VR_Controller activeController = null;
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private VR_Grabbable grabbableClone = null;
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private VR_Grabbable grabbable = null;
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private HandVisualizerTool targetScript = null;
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private static string returnScenePath = null;
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private static Scene returnScene;
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private static bool inPreviewMode = false;
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private void Awake()
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{
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/*
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targetScript = (HandVisualizerTool)target;
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if (activeController == null || grabbableClone == null)
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{
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grabbable = targetScript.GetComponent<VR_Grabbable>();
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grabbableClone = Instantiate( grabbable, grabbable.transform.position, grabbable.transform.rotation );
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DestroyImmediate(grabbableClone.GetComponent<HandVisualizerTool>());
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activeController = Instantiate( VR_Manager.instance.RightController, grabbable.RightInteractPoint.position, Quaternion.identity );
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//try this
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//EditorSceneManager.NewPreviewScene();
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EditorSceneManager.MoveGameObjectToScene()
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}
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*/
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}
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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if (!HandPreviewManager.IsPreviewModeEnable)
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{
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if (GUILayout.Button( "Enter Preview Mode Right Hand" ))
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{
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EnterPreviewMode(VR_Manager.instance.Player.RightController);
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}
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if (GUILayout.Button( "Enter Preview Mode Left Hand" ))
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{
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EnterPreviewMode( VR_Manager.instance.Player.LeftController );
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}
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}
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else
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{
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if (GUILayout.Button( "Save and Exit Preview Mode" ))
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{
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HandPreviewManager.SaveAndExit();
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}
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if (GUILayout.Button( "Exit Preview Mode" ))
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{
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HandPreviewManager.ExitPreviewMode();
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}
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}
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}
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private void EnterPreviewMode(VR_Controller controller)
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{
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targetScript = (HandVisualizerTool) target;
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grabbable = targetScript.GetComponent<VR_Grabbable>();
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grabbable.gameObject.AddComponent<GameObjectMarker>();
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EditorSceneManager.MarkAllScenesDirty();
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EditorSceneManager.SaveOpenScenes();
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grabbableClone = Instantiate( grabbable , grabbable.transform.position, grabbable.transform.rotation );
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activeController = Instantiate( controller , grabbable.RightInteractPoint.position , Quaternion.identity );
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grabbableClone.SetEditorGrabPositionAndRotation( activeController );
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HandPreviewManager.EnterPreviewMode(grabbableClone.transform.root.gameObject);
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}
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}
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}
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+18
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fileFormatVersion: 2
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guid: aa1e7be944d512d4f8e363a91d654dac
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 168243
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packageName: VR Beats Kit
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packageVersion: 2.0
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assetPath: Assets/VRBeatsKit/Modules/VRSDK/Experimental/Tools/HandVisualizer/Editor/I_HandVisualizerTool.cs
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uploadId: 546658
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