feat: SongCreator 씬 완성 — Beat Sage URL 지원, info.dat 메타데이터 자동 추출
- BeatSageUploader: audio_url 지원(UploadFromUrl), PollAndDownload 공통화, ZIP 500 오류 3회 재시도 - BeatSageConverter: info.dat 파싱(SongMetadata), BPM 자동 감지 → 노트 타이밍 변환에 적용 - SongCreatorManager: title/BPM 필수 입력 제거, 난이도 4개 자동 선택, GenerateFlowFromUrl 버그 수정 - NasPublisher: audioPath null 허용(URL 흐름에서 로컬 파일 없는 경우 스킵) - .gitignore/.gitattributes 초기 설정 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
+134
@@ -0,0 +1,134 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor.SceneManagement;
|
||||
using UnityEditor;
|
||||
#endif
|
||||
|
||||
namespace VRSDK.EditorCode
|
||||
{
|
||||
public static class HandPreviewManager
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
private static string originalScenePath = null;
|
||||
private static bool previewModeEnable = false;
|
||||
private static VR_Grabbable inspectedGrabbable = null;
|
||||
private static VR_Controller activeController = null;
|
||||
private static HandPreviewSave handPreviewSave = null;
|
||||
|
||||
|
||||
public static bool IsPreviewModeEnable { get { return previewModeEnable; } }
|
||||
|
||||
public static void EnterPreviewMode(GameObject clone)
|
||||
{
|
||||
|
||||
Scene originalScene = EditorSceneManager.GetActiveScene();
|
||||
originalScenePath = EditorApplication.currentScene;
|
||||
|
||||
Scene previewScene = EditorSceneManager.NewScene( NewSceneSetup.DefaultGameObjects, NewSceneMode.Additive );
|
||||
EditorSceneManager.MoveGameObjectToScene( clone, previewScene );
|
||||
|
||||
EditorSceneManager.UnloadSceneAsync( originalScene );
|
||||
previewModeEnable = true;
|
||||
inspectedGrabbable = GameObject.FindObjectOfType<VR_Grabbable>();
|
||||
activeController = GameObject.FindObjectOfType<VR_Controller>();
|
||||
|
||||
OverrideGrabAnimation();
|
||||
|
||||
activeController.Animator.SetBool("IsGrabbing" , true);
|
||||
|
||||
EditorApplication.update += Update;
|
||||
|
||||
}
|
||||
|
||||
public static void ExitPreviewMode()
|
||||
{
|
||||
previewModeEnable = false;
|
||||
EditorSceneManager.OpenScene(originalScenePath);
|
||||
EditorApplication.update -= Update;
|
||||
}
|
||||
|
||||
public static void SaveAndExit()
|
||||
{
|
||||
handPreviewSave = new HandPreviewSave( inspectedGrabbable );
|
||||
ExitPreviewMode();
|
||||
GameObjectMarker marker = GameObject.FindObjectOfType<GameObjectMarker>();
|
||||
handPreviewSave.LoadInto(marker.GetComponent<VR_Grabbable>());
|
||||
GameObject.DestroyImmediate(marker);
|
||||
}
|
||||
|
||||
private static void Update()
|
||||
{
|
||||
activeController.Animator.Update(1.0f/30.0f);
|
||||
inspectedGrabbable.SetEditorGrabPositionAndRotation(activeController);
|
||||
|
||||
OverrideGrabAnimation();
|
||||
}
|
||||
|
||||
private static void OverrideGrabAnimation()
|
||||
{
|
||||
VR_HandInteractSettings settings = inspectedGrabbable.GetHandInteractionSettings( activeController );
|
||||
//AnimationClip clip = settings.animation;
|
||||
|
||||
//activeController.OverrideInteractAnimation( settings.animation );
|
||||
}
|
||||
}
|
||||
|
||||
public class HandPreviewSave
|
||||
{
|
||||
public VR_HandInteractSettings handSettings = null;
|
||||
public VR_HandInteractSettings leftSettings = null;
|
||||
public VR_HandInteractSettings rightSettings = null;
|
||||
public Vector3 handSettingsInteractPointLocalPosition = Vector3.zero;
|
||||
public Vector3 rightHandSettingsInteractPointLocalPosition = Vector3.zero;
|
||||
public Vector3 leftHandSettingsInteractPointLocalPosition = Vector3.zero;
|
||||
|
||||
public HandPreviewSave(VR_Grabbable grabbable)
|
||||
{
|
||||
handSettings = grabbable.HandSettings;
|
||||
leftSettings = grabbable.LeftHandSettings;
|
||||
rightSettings = grabbable.RightHandSettings;
|
||||
|
||||
handSettingsInteractPointLocalPosition = handSettings.interactPoint.localPosition;
|
||||
leftHandSettingsInteractPointLocalPosition = leftSettings.interactPoint.localPosition;
|
||||
rightHandSettingsInteractPointLocalPosition = rightSettings.interactPoint.localPosition;
|
||||
}
|
||||
|
||||
public void LoadInto(VR_Grabbable grabbable)
|
||||
{
|
||||
CopyTo(handSettings , grabbable.HandSettings);
|
||||
CopyTo(rightSettings , grabbable.RightHandSettings);
|
||||
CopyTo(leftSettings , grabbable.LeftHandSettings);
|
||||
|
||||
if (grabbable.HandSettings.interactPoint != null)
|
||||
{
|
||||
Debug.Log( grabbable.HandSettings.interactPoint.localPosition );
|
||||
Debug.Log( handSettingsInteractPointLocalPosition );
|
||||
grabbable.HandSettings.interactPoint.localPosition = handSettingsInteractPointLocalPosition;
|
||||
}
|
||||
|
||||
|
||||
if (grabbable.LeftHandSettings.interactPoint != null)
|
||||
grabbable.LeftHandSettings.interactPoint.localPosition = leftHandSettingsInteractPointLocalPosition;
|
||||
|
||||
if (grabbable.RightHandSettings.interactPoint != null)
|
||||
grabbable.RightHandSettings.interactPoint.localPosition = rightHandSettingsInteractPointLocalPosition;
|
||||
|
||||
}
|
||||
|
||||
private void CopyTo(VR_HandInteractSettings from , VR_HandInteractSettings to)
|
||||
{
|
||||
//to.animation = from.animation;
|
||||
to.canInteract = from.canInteract;
|
||||
to.rotationOffset = from.rotationOffset;
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user