feat: SongCreator 씬 완성 — Beat Sage URL 지원, info.dat 메타데이터 자동 추출

- BeatSageUploader: audio_url 지원(UploadFromUrl), PollAndDownload 공통화, ZIP 500 오류 3회 재시도
- BeatSageConverter: info.dat 파싱(SongMetadata), BPM 자동 감지 → 노트 타이밍 변환에 적용
- SongCreatorManager: title/BPM 필수 입력 제거, 난이도 4개 자동 선택, GenerateFlowFromUrl 버그 수정
- NasPublisher: audioPath null 허용(URL 흐름에서 로컬 파일 없는 경우 스킵)
- .gitignore/.gitattributes 초기 설정

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-21 23:37:34 +09:00
commit 4dad9e5d5b
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using UnityEngine;
namespace VRBeats
{
[CreateAssetMenu(menuName = "VR Beats/Create Settings" , fileName = "Settings")]
public class VR_BeatSettings : ScriptableObject
{
[Header("Core")]
[SerializeField] private Color rightColor = Color.blue;
[SerializeField] private Color leftColor = Color.red;
[SerializeField] private float glowIntensity = 5.0f;
[SerializeField] private float targetTravelDistance = 10.0f;
[SerializeField] private float targetTravelTime = 0.2f;
[SerializeField] private Ease targetTravelEase = Ease.EaseInOutSine;
[SerializeField] private int errorLimit = 5;
[Header("Score")]
[SerializeField] private int scorePerHit = 50;
[SerializeField] private int maxMultiplier = 8;
public Color RightColor { get { return rightColor; } }
public Color LeftColor { get { return leftColor; } }
public float GlowIntensity { get { return glowIntensity; } }
public float TargetTravelDistance { get { return Mathf.Abs( targetTravelDistance ); } }
public float TargetTravelTime { get { return targetTravelTime; } }
public Ease TargetTravelEase { get { return targetTravelEase; } }
public int ScorePerHit { get { return scorePerHit; } }
public int MaxMultiplier { get { return maxMultiplier; } }
public int ErrorLimit { get { return errorLimit; } }
}
}