feat: SongCreator 씬 완성 — Beat Sage URL 지원, info.dat 메타데이터 자동 추출
- BeatSageUploader: audio_url 지원(UploadFromUrl), PollAndDownload 공통화, ZIP 500 오류 3회 재시도 - BeatSageConverter: info.dat 파싱(SongMetadata), BPM 자동 감지 → 노트 타이밍 변환에 적용 - SongCreatorManager: title/BPM 필수 입력 제거, 난이도 4개 자동 선택, GenerateFlowFromUrl 버그 수정 - NasPublisher: audioPath null 허용(URL 흐름에서 로컬 파일 없는 경우 스킵) - .gitignore/.gitattributes 초기 설정 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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using UnityEditor;
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using UnityEngine;
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namespace VRBeats.EditorCode
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{
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//just some handy editor methods to make life a little easier
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public static class EditorTools
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{
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public static void PropertyField(SerializedProperty property, string label = null, bool showChildren = false)
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{
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EditorGUILayout.PropertyField( property, new GUIContent( label == null ? property.displayName : label ), showChildren );
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}
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public static void PropertyField(SerializedProperty property, bool showChildren)
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{
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PropertyField( property, null, showChildren );
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}
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public static void MinMaxFloatSlider(SerializedProperty min, SerializedProperty max, float minLimit, float maxLimit)
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{
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PropertyField( min );
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PropertyField( max );
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float minValue = min.floatValue;
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float maxValue = max.floatValue;
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EditorGUILayout.MinMaxSlider( ref minValue, ref maxValue, minLimit, maxLimit );
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min.floatValue = minValue;
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max.floatValue = maxValue;
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}
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public static void DrawTittle(string text)
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{
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EditorGUILayout.Space();
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EditorGUILayout.LabelField( text, EditorStyles.boldLabel );
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EditorGUILayout.Space();
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}
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}
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}
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@@ -0,0 +1,18 @@
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fileFormatVersion: 2
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guid: 36333a3d1342b1c409d3f653cf175107
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 168243
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packageName: VR Beats Kit
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packageVersion: 2.0
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assetPath: Assets/VRBeatsKit/Scripts/Editor/EditorTools.cs
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uploadId: 546658
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@@ -0,0 +1,33 @@
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using UnityEditor;
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namespace VRBeats.EditorCode
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{
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[CanEditMultipleObjects]
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[CustomEditor(typeof(VR_BeatSpawnMarker))]
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public class I_BeatMarkerInspector : Editor
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{
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private VR_BeatSpawnMarker beatMarker = null;
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private void OnEnable()
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{
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beatMarker = (VR_BeatSpawnMarker)target;
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}
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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if (beatMarker.spawneable == null)
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return;
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beatMarker.spawneable.CustomInspector(beatMarker.spawInfo , targets);
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}
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}
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}
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@@ -0,0 +1,18 @@
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fileFormatVersion: 2
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guid: 9838c12368eafbe49b1990bce5d85434
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 168243
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packageName: VR Beats Kit
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packageVersion: 2.0
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assetPath: Assets/VRBeatsKit/Scripts/Editor/I_BeatMarkerInspector.cs
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uploadId: 546658
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