fix: widen note lanes and clear warnings

This commit is contained in:
jongjae0305
2026-05-26 18:54:56 +09:00
parent 182d2c90b9
commit abd3c9bb36
33 changed files with 109 additions and 93 deletions
+2 -2
View File
@@ -17,7 +17,7 @@ public class DesktopUIMode : MonoBehaviour
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSceneLoad)]
private static void AutoCreate()
{
if (FindObjectOfType<DesktopUIMode>() != null) return;
if (FindFirstObjectByType<DesktopUIMode>() != null) return;
new GameObject("[DesktopUIMode]").AddComponent<DesktopUIMode>();
}
@@ -92,7 +92,7 @@ public class DesktopUIMode : MonoBehaviour
if (cam == null)
foreach (var c in FindObjectsByType<Camera>(FindObjectsSortMode.None))
if (c.enabled && c.gameObject.scene.name != "DontDestroyOnLoad") { cam = c; break; }
cam ??= FindObjectOfType<Camera>();
cam ??= FindFirstObjectByType<Camera>();
if (cam == null) return;
foreach (var canvas in FindObjectsByType<Canvas>(FindObjectsSortMode.None))