fix: widen note lanes and clear warnings

This commit is contained in:
jongjae0305
2026-05-26 18:54:56 +09:00
parent 182d2c90b9
commit abd3c9bb36
33 changed files with 109 additions and 93 deletions
@@ -1,5 +1,6 @@
using UnityEngine;
using UnityEditor;
using UnityEditor.Build;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@@ -193,8 +194,8 @@ namespace VRSDK.EditorCode
public static void ForceRebuild()
{
string[] rebuildSymbols = { "RebuildToggle1", "RebuildToggle2" };
string definesString = PlayerSettings.GetScriptingDefineSymbolsForGroup(
EditorUserBuildSettings.selectedBuildTargetGroup );
NamedBuildTarget buildTarget = NamedBuildTarget.FromBuildTargetGroup(EditorUserBuildSettings.selectedBuildTargetGroup);
string definesString = PlayerSettings.GetScriptingDefineSymbols(buildTarget);
var definesStringTemp = definesString;
if (definesStringTemp.Contains( rebuildSymbols[0] ))
{
@@ -208,14 +209,9 @@ namespace VRSDK.EditorCode
{
definesStringTemp += ";" + rebuildSymbols[0];
}
PlayerSettings.SetScriptingDefineSymbolsForGroup(
EditorUserBuildSettings.selectedBuildTargetGroup,
definesStringTemp );
PlayerSettings.SetScriptingDefineSymbolsForGroup(
EditorUserBuildSettings.selectedBuildTargetGroup,
definesString );
PlayerSettings.SetScriptingDefineSymbols(buildTarget, definesStringTemp);
PlayerSettings.SetScriptingDefineSymbols(buildTarget, definesString);
}
}
}