fix: widen note lanes and clear warnings
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+4
-5
@@ -26,15 +26,15 @@ namespace VRSDK.EditorCode
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{
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Scene originalScene = EditorSceneManager.GetActiveScene();
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originalScenePath = EditorApplication.currentScene;
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originalScenePath = originalScene.path;
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Scene previewScene = EditorSceneManager.NewScene( NewSceneSetup.DefaultGameObjects, NewSceneMode.Additive );
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EditorSceneManager.MoveGameObjectToScene( clone, previewScene );
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EditorSceneManager.UnloadSceneAsync( originalScene );
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previewModeEnable = true;
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inspectedGrabbable = GameObject.FindObjectOfType<VR_Grabbable>();
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activeController = GameObject.FindObjectOfType<VR_Controller>();
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inspectedGrabbable = GameObject.FindFirstObjectByType<VR_Grabbable>();
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activeController = GameObject.FindFirstObjectByType<VR_Controller>();
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OverrideGrabAnimation();
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@@ -55,7 +55,7 @@ namespace VRSDK.EditorCode
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{
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handPreviewSave = new HandPreviewSave( inspectedGrabbable );
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ExitPreviewMode();
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GameObjectMarker marker = GameObject.FindObjectOfType<GameObjectMarker>();
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GameObjectMarker marker = GameObject.FindFirstObjectByType<GameObjectMarker>();
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handPreviewSave.LoadInto(marker.GetComponent<VR_Grabbable>());
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GameObject.DestroyImmediate(marker);
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}
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@@ -131,4 +131,3 @@ namespace VRSDK.EditorCode
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}
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