Files

22 lines
639 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class IntroManager : MonoBehaviour
{
[Header("버튼")]
[SerializeField] private Button playButton;
[SerializeField] private Button createButton;
[Header("씬 이름")]
[SerializeField] private string songSelectScene = "SongSelect";
[SerializeField] private string songCreatorScene = "SongCreator";
private void Start()
{
playButton.onClick.AddListener(() => SceneManager.LoadScene(songSelectScene));
createButton.onClick.AddListener(() => SceneManager.LoadScene(songCreatorScene));
}
}