Files
whdwo798 4dad9e5d5b feat: SongCreator 씬 완성 — Beat Sage URL 지원, info.dat 메타데이터 자동 추출
- BeatSageUploader: audio_url 지원(UploadFromUrl), PollAndDownload 공통화, ZIP 500 오류 3회 재시도
- BeatSageConverter: info.dat 파싱(SongMetadata), BPM 자동 감지 → 노트 타이밍 변환에 적용
- SongCreatorManager: title/BPM 필수 입력 제거, 난이도 4개 자동 선택, GenerateFlowFromUrl 버그 수정
- NasPublisher: audioPath null 허용(URL 흐름에서 로컬 파일 없는 경우 스킵)
- .gitignore/.gitattributes 초기 설정

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-21 23:37:34 +09:00

71 lines
1.5 KiB
C#

using DamageSystem;
using UnityEngine;
using VRBeats.ScriptableEvents;
namespace VRBeats
{
public class Mine : MonoBehaviour
{
[SerializeField] private GameEvent onMineSlice = null;
[SerializeField] private GameEvent onGameOver = null;
private float speed = 0.0f;
private Transform player = null;
private bool canBeKilled = true;
private bool destroyed = false;
private void Start()
{
player = VR_BeatManager.instance.Player.transform;
Spawneable spawneable = GetComponent<Spawneable>();
speed = spawneable.Speed;
}
private void OnDestroy()
{
destroyed = true;
}
private void Update()
{
transform.position += Vector3.forward * speed * Time.deltaTime;
if (ShouldKill())
{
Kill();
}
}
public void OnCut( DamageInfo info )
{
onMineSlice.Invoke();
onGameOver.Invoke();
}
private bool ShouldKill()
{
return canBeKilled && transform.position.z < player.position.z - 2.0f;
}
public void Kill()
{
canBeKilled = false;
transform.ScaleTween(Vector3.zero, 2.0f).SetEase(Ease.EaseOutExpo).SetOnComplete(delegate
{
if (!destroyed)
Destroy(gameObject);
});
}
}
}