4dad9e5d5b
- BeatSageUploader: audio_url 지원(UploadFromUrl), PollAndDownload 공통화, ZIP 500 오류 3회 재시도 - BeatSageConverter: info.dat 파싱(SongMetadata), BPM 자동 감지 → 노트 타이밍 변환에 적용 - SongCreatorManager: title/BPM 필수 입력 제거, 난이도 4개 자동 선택, GenerateFlowFromUrl 버그 수정 - NasPublisher: audioPath null 허용(URL 흐름에서 로컬 파일 없는 경우 스킵) - .gitignore/.gitattributes 초기 설정 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
12 lines
509 B
C#
12 lines
509 B
C#
using UnityEngine.Events;
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namespace VRSDK.Events
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{
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/// <summary>
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/// Event that gets called when a rotation gesture occurs, we extend from UnityEvent<GrabState> so we can see this onn the inspector and add some listeners by hand if we want
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/// this is currently in use in the revolver Physical reload system, when we rotate our hand a certain speed and certain angle, the weapon gets a reload
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/// </summary>
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public class OnRotationGestureEvent : UnityEvent<RotationGestureInfo> { }
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}
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