Add runner mechanics and travel asset library

This commit is contained in:
jongjae0305
2026-06-17 14:38:08 +09:00
parent ad4cd57a48
commit 1a7293ce6b
240 changed files with 17525 additions and 136 deletions
+7 -1
View File
@@ -970,8 +970,11 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::PlayerController
deathClip: {fileID: 8300000, guid: 668a107660fa54fe98e03b698a09aa49, type: 3}
jumpForce: 700
maxJumpCount: 2
invincibleDuration: 1.5
slidingColliderSize: {x: 1.2, y: 0.6}
slidingColliderOffset: {x: 0, y: -0.7}
slidingColliderDirection: 1
--- !u!70 &678767707
CapsuleCollider2D:
m_ObjectHideFlags: 0
@@ -1002,7 +1005,7 @@ CapsuleCollider2D:
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
@@ -1631,9 +1634,12 @@ MonoBehaviour:
isGameover: 0
scoreText: {fileID: 1607182866}
gameoverUI: {fileID: 265399405}
maxLife: 3
gameSpeed: 1
minGameSpeed: 1
speedIncreaseRate: 0.05
maxGameSpeed: 2
hitSpeedPenalty: 0.3
--- !u!4 &2028254430
Transform:
m_ObjectHideFlags: 0