Files
WildRoot/Assets/JMO Assets/Cartoon FX Remaster/Demo Assets/CFXR_Demo_Translate.cs
T
jongjae0305 2e4370481b [Game] Dodge
1. 총알피하기 게임 제작
2. 시간별로 단계 설정
3. 시작화면 및 이펙트, 사운드 삽입
2026-04-14 17:06:58 +09:00

42 lines
943 B
C#

//--------------------------------------------------------------------------------------------------------------------------------
// Cartoon FX
// (c) 2012-2025 Jean Moreno
//--------------------------------------------------------------------------------------------------------------------------------
using UnityEngine;
namespace CartoonFX
{
public class CFXR_Demo_Translate : MonoBehaviour
{
public Vector3 direction = new Vector3(0,1,0);
public bool randomRotation;
bool initialized;
Vector3 initialPosition;
void Awake()
{
if (!initialized)
{
initialized = true;
initialPosition = this.transform.position;
}
}
void OnEnable()
{
this.transform.position = initialPosition;
if (randomRotation)
{
this.transform.eulerAngles = Vector3.Lerp(Vector3.zero, Vector3.up * 360, Random.value);
}
}
void Update()
{
this.transform.Translate(direction * Time.deltaTime);
}
}
}