Files
WildRoot/ProjectSettings/EditorBuildSettings.asset
T
jongjae0305 2e4370481b [Game] Dodge
1. 총알피하기 게임 제작
2. 시간별로 단계 설정
3. 시작화면 및 이펙트, 사운드 삽입
2026-04-14 17:06:58 +09:00

17 lines
488 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1045 &1
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/Intro.unity
guid: e9cec1371ee12f74eba46f89882d93e5
- enabled: 1
path: Assets/Scenes/Game.unity
guid: f019dfb84f15e794285c7249435388f1
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
m_UseUCBPForAssetBundles: 0