291 lines
9.8 KiB
C#
291 lines
9.8 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Text.RegularExpressions;
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using UnityEngine;
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using UnityEngine.Networking;
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public class NasPublisher : MonoBehaviour
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{
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[Header("NAS Connection")]
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[SerializeField] private string nasBaseUrl = "http://192.168.55.3:5000";
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[SerializeField] private string nasAccount = "admin";
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[SerializeField] private string nasRootPath = "/web/beatsaber";
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[Header("Static Server URL (for reading songs.json)")]
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[SerializeField] private string staticBaseUrl = "http://whdwo798.synology.me/beatsaber";
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private string _sid = "";
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private string _synoToken = "";
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private string _password = "";
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private void Awake() => LoadConfig();
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private void LoadConfig()
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{
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string path = Path.Combine(Application.streamingAssetsPath, "nas_config.json");
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if (!File.Exists(path))
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{
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NormalizeSettings();
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return;
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}
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var cfg = JsonUtility.FromJson<NasConfig>(File.ReadAllText(path));
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if (cfg == null) return;
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_password = cfg.password ?? "";
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if (!string.IsNullOrWhiteSpace(cfg.host)) nasBaseUrl = cfg.host.Trim();
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if (!string.IsNullOrWhiteSpace(cfg.account)) nasAccount = cfg.account.Trim();
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if (!string.IsNullOrWhiteSpace(cfg.rootPath)) nasRootPath = cfg.rootPath.Trim();
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if (!string.IsNullOrWhiteSpace(cfg.staticUrl)) staticBaseUrl = cfg.staticUrl.Trim();
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NormalizeSettings();
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}
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[Serializable] private class NasConfig
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{
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public string host = "";
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public string account = "";
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public string rootPath = "";
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public string staticUrl = "";
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public string password = "";
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}
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public IEnumerator Publish(
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SongInfo song,
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string audioPath,
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Dictionary<string, List<NoteData>> maps,
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Action<float> onProgress,
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Action onComplete,
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Action<string> onError)
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{
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NormalizeSettings();
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bool failed = false;
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void OnErr(string e) { onError?.Invoke(e); failed = true; }
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yield return Login(OnErr);
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if (string.IsNullOrEmpty(_sid)) yield break;
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onProgress?.Invoke(0.1f);
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if (!string.IsNullOrEmpty(audioPath))
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{
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yield return UploadFile(audioPath, $"{nasRootPath}/music", $"{song.id}.mp3", OnErr);
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if (failed) { yield return Logout(); yield break; }
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}
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onProgress?.Invoke(0.4f);
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int total = maps.Count, done = 0;
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foreach (var kv in maps)
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{
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string fileName = $"Map_{song.id}_{kv.Key}.json";
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byte[] bytes = Encoding.UTF8.GetBytes(BeatSageConverter.ToMapJson(kv.Value));
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AssignMapFile(song, kv.Key, fileName);
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yield return UploadBytes(bytes, fileName, $"{nasRootPath}/maps", OnErr);
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if (failed) { yield return Logout(); yield break; }
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done++;
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onProgress?.Invoke(0.4f + (float)done / total * 0.3f);
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}
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yield return PatchSongsJson(song, OnErr);
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if (failed) { yield return Logout(); yield break; }
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onProgress?.Invoke(0.95f);
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yield return Logout();
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onProgress?.Invoke(1f);
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onComplete?.Invoke();
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Debug.Log($"[NasPublisher] Upload complete: '{song.title}'");
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}
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private IEnumerator Login(Action<string> onError)
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{
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if (string.IsNullOrWhiteSpace(_password))
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{
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onError?.Invoke("NAS password missing. Create Assets/StreamingAssets/nas_config.json with host, account, rootPath, staticUrl, and password.");
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yield break;
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}
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string url = $"{nasBaseUrl}/webapi/auth.cgi" +
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$"?api=SYNO.API.Auth&version=6&method=login" +
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$"&account={UnityWebRequest.EscapeURL(nasAccount)}" +
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$"&passwd={UnityWebRequest.EscapeURL(_password)}" +
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$"&session=FileStation&format=sid&enable_syno_token=yes";
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UnityWebRequest req;
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try
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{
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req = UnityWebRequest.Get(url);
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}
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catch (UriFormatException e)
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{
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onError?.Invoke($"DSM login URL invalid: '{nasBaseUrl}' — {e.Message}");
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yield break;
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}
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string resp;
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using (req)
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{
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yield return req.SendWebRequest();
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if (req.result != UnityWebRequest.Result.Success)
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{
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onError?.Invoke($"DSM login failed: {req.error}");
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yield break;
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}
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resp = req.downloadHandler.text;
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_sid = ParseJsonString(resp, "sid");
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_synoToken = ParseJsonString(resp, "synotoken");
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}
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if (string.IsNullOrEmpty(_sid))
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onError?.Invoke($"DSM sid parse failed. Check NAS account/password/permissions. Response: {Shorten(resp)}");
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}
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private IEnumerator Logout()
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{
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NormalizeSettings();
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string url = $"{nasBaseUrl}/webapi/auth.cgi" +
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$"?api=SYNO.API.Auth&version=1&method=logout&session=FileStation&_sid={_sid}";
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using var req = UnityWebRequest.Get(url);
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yield return req.SendWebRequest();
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_sid = "";
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}
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private IEnumerator UploadFile(string localPath, string nasFolder,
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string fileName, Action<string> onError)
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{
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yield return UploadBytes(File.ReadAllBytes(localPath), fileName, nasFolder, onError);
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}
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private IEnumerator UploadBytes(byte[] bytes, string fileName,
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string nasFolder, Action<string> onError)
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{
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NormalizeSettings();
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string uploadUrl = $"{nasBaseUrl}/webapi/entry.cgi" +
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$"?api=SYNO.FileStation.Upload&version=2&method=upload" +
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$"&_sid={UnityWebRequest.EscapeURL(_sid)}";
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string boundary = Guid.NewGuid().ToString("N");
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const string CRLF = "\r\n";
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using var body = new MemoryStream();
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void WriteText(string s) { var b = Encoding.UTF8.GetBytes(s); body.Write(b, 0, b.Length); }
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void WriteField(string name, string value)
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{
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WriteText($"--{boundary}{CRLF}");
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WriteText($"Content-Disposition: form-data; name=\"{name}\"{CRLF}{CRLF}");
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WriteText(value + CRLF);
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}
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WriteField("path", nasFolder);
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WriteField("create_parents", "true");
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WriteField("overwrite", "true");
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WriteText($"--{boundary}{CRLF}");
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WriteText($"Content-Disposition: form-data; name=\"file\"; filename=\"{fileName}\"{CRLF}");
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WriteText($"Content-Type: application/octet-stream{CRLF}{CRLF}");
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body.Write(bytes, 0, bytes.Length);
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WriteText(CRLF + $"--{boundary}--{CRLF}");
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using var req = new UnityWebRequest(uploadUrl, "POST");
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req.uploadHandler = new UploadHandlerRaw(body.ToArray());
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req.downloadHandler = new DownloadHandlerBuffer();
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req.SetRequestHeader("Content-Type", $"multipart/form-data; boundary={boundary}");
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if (!string.IsNullOrEmpty(_synoToken))
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req.SetRequestHeader("X-SYNO-TOKEN", _synoToken);
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yield return req.SendWebRequest();
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if (req.result != UnityWebRequest.Result.Success)
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{
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onError?.Invoke($"Upload failed ({fileName}): {req.error}");
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yield break;
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}
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if (req.downloadHandler.text.Contains("\"success\":false"))
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onError?.Invoke($"Upload rejected ({fileName}): {req.downloadHandler.text}");
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}
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private IEnumerator PatchSongsJson(SongInfo newSong, Action<string> onError)
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{
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NormalizeSettings();
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SongsList list = null;
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using (var req = UnityWebRequest.Get($"{staticBaseUrl}/songs.json"))
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{
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yield return req.SendWebRequest();
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if (req.result == UnityWebRequest.Result.Success)
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list = JsonUtility.FromJson<SongsList>(req.downloadHandler.text);
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}
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list ??= new SongsList { version = "1.0", songs = new List<SongInfo>() };
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int idx = list.songs.FindIndex(s => s.id == newSong.id);
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if (idx >= 0) list.songs[idx] = newSong;
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else list.songs.Add(newSong);
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yield return UploadBytes(
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Encoding.UTF8.GetBytes(JsonUtility.ToJson(list, true)),
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"songs.json", nasRootPath, onError);
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}
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private static string ParseJsonString(string json, string key)
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{
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if (string.IsNullOrEmpty(json) || string.IsNullOrEmpty(key))
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return null;
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Match match = Regex.Match(
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json,
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$"\"{Regex.Escape(key)}\"\\s*:\\s*\"(?<value>(?:\\\\.|[^\"])*)\"");
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return match.Success
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? Regex.Unescape(match.Groups["value"].Value)
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: null;
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}
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private static void AssignMapFile(SongInfo song, string diff, string fileName)
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{
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var info = song.difficulties.Get(diff);
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if (info != null) info.mapFile = $"maps/{fileName}";
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}
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private void OnValidate()
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{
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NormalizeSettings();
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}
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private void NormalizeSettings()
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{
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nasBaseUrl = NormalizeBaseUrl(nasBaseUrl);
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staticBaseUrl = NormalizeBaseUrl(staticBaseUrl);
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nasAccount = nasAccount?.Trim() ?? "";
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nasRootPath = NormalizeRootPath(nasRootPath);
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}
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private static string NormalizeBaseUrl(string value)
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{
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return (value ?? "").Trim().TrimEnd('/');
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}
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private static string NormalizeRootPath(string value)
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{
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value = (value ?? "").Trim().Replace('\\', '/');
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if (string.IsNullOrEmpty(value))
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return "/";
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return value.StartsWith("/") ? value.TrimEnd('/') : "/" + value.TrimEnd('/');
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}
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private static string Shorten(string value, int maxLength = 240)
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{
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if (string.IsNullOrEmpty(value) || value.Length <= maxLength)
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return value ?? "";
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return value.Substring(0, maxLength) + "...";
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}
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}
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