89 lines
2.2 KiB
C#
89 lines
2.2 KiB
C#
using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class SongMetadata
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{
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public string title;
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public string artist;
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public float bpm;
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}
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[System.Serializable]
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public class BeatSageInfoDat
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{
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public string _songName;
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public string _songAuthorName;
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public float _beatsPerMinute;
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}
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[System.Serializable]
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public class BeatSageRoot
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{
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public string _version;
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public List<BeatSageNote> _notes;
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}
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[System.Serializable]
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public class BeatSageNote
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{
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public float _time;
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public int _lineIndex;
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public int _lineLayer;
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public int _type;
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public int _cutDirection;
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}
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public static class BeatSageConverter
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{
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private static readonly bool LogConversions = false;
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public static List<NoteData> Convert(string rawJson, float bpm)
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{
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var result = new List<NoteData>();
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var root = JsonUtility.FromJson<BeatSageRoot>(rawJson);
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if (root?._notes == null)
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{
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Debug.LogWarning("[BeatSageConverter] Parse failed or no notes.");
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return result;
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}
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foreach (var note in root._notes)
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{
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// Only process normal notes (0=red, 1=blue); skip bombs (3) etc.
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if (note._type != 0 && note._type != 1) continue;
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result.Add(new NoteData
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{
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time = (note._time * 60f) / bpm,
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position = note._lineIndex,
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lineLayer = note._lineLayer,
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colorType = note._type,
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cutDirection = note._cutDirection,
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});
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}
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if (LogConversions)
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Debug.Log($"[BeatSageConverter] Converted {result.Count} notes.");
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return result;
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}
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public static string ToMapJson(List<NoteData> notes)
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{
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return JsonUtility.ToJson(new MapData { target = notes }, true);
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}
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public static SongMetadata ParseInfoDat(string json)
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{
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var info = JsonUtility.FromJson<BeatSageInfoDat>(json);
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if (info == null) return null;
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return new SongMetadata
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{
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title = (info._songName ?? "").Trim(),
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artist = (info._songAuthorName ?? "").Trim(),
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bpm = info._beatsPerMinute,
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};
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}
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}
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