Files
BeatSaber/Assets/VRBeatsKit/Modules/VRSDK/Climbing/ClimbPoint.cs
T
2026-05-26 18:54:56 +09:00

92 lines
2.9 KiB
C#

using UnityEngine;
namespace VRSDK.Climbing
{
public class ClimbPoint : VR_Grabbable
{
[SerializeField] private ClimbingTarget target = null;
[SerializeField] private float dropRange = 0.2f;
private Vector3 startGrabPos = Vector3.zero;
private Vector3 startLocalPos = Vector3.zero;
public bool isActive = false;
protected override void Start()
{
base.Start();
target = FindFirstObjectByType<ClimbingTarget>();
onGrabStateChange.AddListener( OnGrabStateChangeClimb );
}
private void LateUpdate()
{
if ( IsActiveOrGrabbed() )
return;
if (ShouldDropClimbPoint())
{
ForceDrop();
}
}
private float CalculateDistanceToHand()
{
return Vector3.Distance(GetCurrentHandInteractSettings().interactPoint.position, GrabController.OriginalParent.position);
}
private bool IsActiveOrGrabbed()
{
return isActive || currentGrabState != GrabState.Grab;
}
private bool ShouldDropClimbPoint()
{
float d = CalculateDistanceToHand();
return d > dropRange;
}
private void OnGrabStateChangeClimb(GrabState state)
{
if (state == GrabState.Grab)
{
transform.SetParent(null);
Destroy(GrabController.GrabPoint.GetComponent<Joint>());
GrabController.UseRotationOffset = false;
GrabController.SetPositionControlMode(MotionControlMode.Free);
GrabController.transform.SetParent(null);
GrabController.transform.position = GetCurrentHandInteractSettings().interactPoint.position;
GrabController.transform.rotation = Quaternion.Euler( GetCurrentHandInteractSettings().rotationOffset ) * GrabController.RotationOffset;
rb.isKinematic = true;
target.AddActiveClimbPoint(this);
}
else if (state == GrabState.Drop)
{
isActive = false;
}
}
public void SetClimbingPosition()
{
if (currentGrabState == GrabState.Grab)
{
Vector3 positionDiff = GrabController.OriginalParent.localPosition - startLocalPos;
positionDiff *= -1;
Vector3 worldPos = VR_Manager.instance.Player.TrackingSpace.rotation * positionDiff;
target.transform.position = (startGrabPos + worldPos);
}
}
public void OnClimbPointActive()
{
startLocalPos = GrabController.OriginalParent.localPosition;
startGrabPos = target.transform.position;
isActive = true;
}
}
}